Alpha Omega
Alpha Omega
Classic Arcade Style Mini-Mobile Metroidvania
As written in the word of the Lord, the ends times are upon us. When time is not on our side and humanity fails to remember its purpose and need for our Lord, the Alpha-Omega is here to restore balance to our universe. Embark on a mini-arcade style metroidvania through the era of game styles, collecting powerups, discovering planet resources, and meeting new friends and foes to try to defeat the Alpha-Omega before it too late.
THEME TIME/ECHOES OF THE PAST/CLASSIC
TIME CONQUERS ALL
** MOUSE REQUIRED FOR CERTAIN OPERATIONS IF NOT USING MOBILE **
Controls - Keyboard Mouse
Move - WASD
Fire/Attack/Use Dynamite - F or LEFTMOUSECLICK
Dodge/Parry - SHIFT
Interact/Submit - E/ENTER
Jump - SPACEBAR
Pause = ESC
Cancel - Backspace/End
** TAB ** is a failsafe button used to auto-regenerate the current scene for testing purposes
Controls - Gamepad
Move - Joystick
Fire/Attack - B/West Button
Dodge/Parry - A/South Button (while moving)
Interact/Submit A/South Button
Jump - Y/North Button
Pause -Start
Cancel - Backspace/End
** SELECT ** is a failsafe button used to auto-regenerate the current scene for testing purposes
** FOR BOTH KEYBOARD/GAMEPAD YOU HAVE TO USE MOUSECLICK TO MOVE AND USE ROBOT AND OR PLACE DYNAMITE **
Controls - Mobile
Touchscreen Buttons and/or UI ARROWS on screen
ATTACK is automated with any arrow press
JUMP- is UP UI Button
DODGE/PARRY - Swipe-Motion
** STILL FIXING BUGS AND ADDING TO METROIDVANIA ***
** Will continue to make publishes up until Jam date ***
Powerups
Health = Green = MORE HP
Attack = Red = MORE DAMAGE
Stamina = White = MORE SPEED
Mana = Blue = MORE ABILITY TO CHARGE ROBOT
(**Mana is not really implemented yet**)
Credits
Art - Stone Knight
Music - Tritone "Mack Walters" -Planet and Space Themes
"Remembrance", "Uplift", "Shifting-Hour Glass" - Justin Bertonini
SFX - GiulianoCau/Uknight2D/Freesound.org
Developer Support: C4CTUS, Patty-0 *Dropped out early in jam*
Developer/Producer: Uknight2D
PreDev/Code: kekekuli
Updated | 20 hours ago |
Published | 5 days ago |
Status | In development |
Platforms | Windows, macOS, Linux, HTML5 |
Author | GameDev&Design |
Genre | Action |
Made with | Godot |
Tags | 2D, Arcade, Pixel Art, Retro, Singleplayer |
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